November 23, 2014

GameBCN – Week 2: The Road Ahead

It’s a known fact in the videogame industry that the most difficult part in a project is actually finishing it and releasing. But beginning ain’t no walk in the park! This week was a total metaphor: we began working on the first map of our revamped videogame, Tower Revenge. And working on that little map and it’s path was as hard as planning the work and goals for the upcoming 3 months and a half. It’s not only the amount of work and the skill challenges ahead. We also have to deal with each other. Each of us has it’s own personal approach on how the game should be, on how we should work, on the tools and methods, even our own philosphy towards the industry. And getting each other to look forward in the same direction is hard work […]
November 17, 2014

GameBCN – Week 1: It All Begins

November 7. The GameBCN began. The ultimate videogames incubation initiative in Barcelona, Spain.  And CORSEGAMES won a spot to participate. I’ll be posting my experiences from my position of Art Director during the following 4 months every weekend in my blog, along with development commentary on our upcoming mobile videogame: TOWER REVENGE. A little background It’s kind of difficult to make this brief, but here it goes: This project began as a very vague idea 2 years ago, something about a mobile multiplayer tower defense. Fall of 2012, Mateo Pereira, Gonzalo Orts and me shook hands for the very first time at a Starbucks in Passeig de Gracia. How could we ever imagine that over a year later we would be working hard on our videogame at the Starbucks in the lobby of the Marriot Hotel in sunny and techy San […]
October 27, 2014

The Spores of Time

I’ve been wanting to do something with mushrooms since a while ago. And since I’ve been making a series of toon-ish 3D renders/illustrations based on plants, I decided the next ones would be with mushrooms. (for some reason, I’m liking designing alien/fantasy plants a lot!) I wanted to make a mushroom just a tad different from the usual, so first I designed way more round than the usual ones. It’s almost like a ballon. But then that wasn’t enough, I needed something to make them different. I thought about layers, multiple caps on the same mushroom, colors, glows, even tentacles. And then one day I was taking a bath and found inspiration on the mos unlikely object: the drainage in the bathtub, which looks something like this: So I came with the idea of the mushroom developing holes on the […]
October 6, 2014

Back Online

So, last wednesday my now ex-hosting provider, globat.com, had a screw-up with their handling of my databases and basically destroyed them forever. And for some reason they could never explain to me (and my programmer friends couldn’t figure out either) all my healthy database backups didn’t work when replaced. When I contacted them they just repeated time after time in that typical corporate speech: “sorry for the inconvenience sir, you’ll have to manually rebuild your website. Regards”. Well yes I did, but on another hosting company! It was very stressful, since I’m no programmer and having my portfolio down while having to figure out how databases work was driving me insane. But I did it! And now my domains are being transferred to my new hosting provider. So everything’s OK now 🙂 Lesson learned: No matter if your website is […]
September 30, 2014

Tu Carrera: ¿Máquina de una habilidad o Aventurero de muchas?

Llevo días sintiendo una culpa enorme. Dándole vueltas y vueltas a una cuestión en mi cabeza. Y entonces me encuentro ahi. En contra de todo lo posible. Estoy en esa tan deseada situación de decirte a ti mismo del pasado algo sobre el futuro para advertirte.  Bueno, metafóricamente. Con otra persona. Tal y como en un juego de rol Tengo 29 años y no se me rompe el orgullo al decir que mi vida laboral no ha sido fácil. En el sentido de que ha sido como una autovía en el desierto y muy pocas estaciones de servicio. No me detengo. Y el coche en el que voy va cada vez mas rápido, mejora, pero no tanto como otros. No pasa nada. Así es la vida. ¿Pero y si miro al pasado y trato de analizar por qué resultó asi? Bueno, […]
September 18, 2014

Work.in.Progress: Structures

Hey there! Well, I usually don’t upload WIP’s. But I thought that these were looking nice. And its a better way to appreciate the details before the final piece is complete. These structures are part of a larger illustration I’m working on. I modeled them in modules, so I can stack them up vertically and horizontally to a less extent. The lighting is just something random I threw in for this WIP. I’m still deciding on the final colors, shaders and overall look. It’s been a long time since I last made some sci-fi. Ironically, it’s my favorite theme. Tell me what you think on the comments below. More coming soon.
September 13, 2014

Summer Sadness Planet

Well, they say that if you ever come across a not-so-happy feeling in life, you gotta let it out somehow. What I did Made this in Maya and then painted over and under it in Photoshop. It’s an alien palm tree growing on a micro-planet. This work was a quick afternoon project, so I opted for a non realistic, geometrical style for the planet. It has hard edges and shapes Then the palm tree and the evanescent grass mixes the planet up with the contrasting dreamy, soft sky, which was paintbrushed real quickly, no detail and proudly showing the strokes. What do you make of it? How does the palm tree survives? What are those glowing things it grows and drops? Are they fruits? Are they tears? How did that planet ended up hollow inside? What happened? Summer was awesome. But in the […]
September 9, 2014

Refreshed Logo, Refreshed Website!

Maybe it’s the energy unloading that comes with summer time and all those happy afternoons at home or the beach. Maybe it’s because you meet new friends and you experience amazing new things in your life. Thing is, that it’s usually by this time of the year that seems like a good idea to freshen stuff up in your life to begin anew and full of rocketing energy for the year’s last quarter.   About my “new” logo First, I “changed” my logo. Well, trimmed it and left the inner ring. It’s a simplified version, more recognizable, with the same meaning: the creative process: you need to breathe the world in so you can breathe out creation! And another great thing is that people won’t go confusing it with the Ubuntu logo anymore! LOL   As for my website I also took away […]
March 26, 2014

W.T.O. ! Stands for: Working Times Optimization!

Dear clients and associates, It’s a pleasure to adress to you. Last year and specially this one have been full of hard work and amazing results. Together we’ve been mixing business and creativity to bring bold, new ideas to the market. A part of those great results is that the amount of work actually multiplies and keeps coming! And as every growing business, milestones and checkpoints should exist and some adjustments should be made to make sure that everything will be even better for the upcoming projects.